SKALD Yggdrasil
Yggdrasil (or Yggdrasill) is an evergreen ash tree: the tree of life, and ash of the universe in Norse mythology. Its roots and branches held together the different worlds: Asgard, Midgard, Helheim, Niflheim, Muspellheim, Svartalfheim, Alfheim, Vanaheim and Jotunheim. Emanates from its root source filling the well of knowledge, guarded by Mimir.
At the foot of the tree was the god Heimdall who was in charge of protecting it from attacks Níðhöggr dragon and a multitude of worms trying to erode its roots and topple the gods that this represented. But it also had the help of the Norns who cared watering with water from the well of Urd. A bridge linking the Yggdrasil to the abode of the gods, the Bifrost, the rainbow, all the gods crossed for him to enter the Midgard. Yggdrasil
blanket oozing honey and an eagle in his eyes has a hawk named Veðrfölnir, a squirrel named Ratatosk, a dragon named Níðhöggr and four deer, Dáinn, Dvalinn, Duneyrr and Duraþrór. About the Norns live roots.
[edit] Etymology
Etymologically, Yggdrasil has been interpreted as a kenning, that is, a paraphrase derived from Norse myths. In this case, the kenning meaning "Odin's Horse" as Yggr (or Uggr, "terrible, fierce") is one of the aliases of Odin, and is the genitive Yggs Yggr, 1 drasill (or drösull, "wandering , tramp ") is a poetic expression for" horse ".2 This name apparently reflected image Odin up and down at will by the trunk and branches of ash, that is, metaphorically "riding" between worlds. Other authors interpret the name as "tree terrible" or "the hanging gallows", referring to him as Odin hung for nine days.3
[edit] The Nine Realms or Worlds of Yggdrasil
For
Nordic man's world was nothing but a branch of the great Yggdrasil, the ash of the world. Nine Worlds has Yggdrasil, and Odin passed them before obtaining the secret of the runes. The tree is divided into three parts. Niflheim, Midgard and Asgard (root, trunk and crown, respectively), one can see representation in this cycle of birth, life and death that you feel in the Norns.
The roots are threefold. The first is directed toward the source Hvergelmir. The second to the source of Mimir. The last of the House of the Norns, Destiny. The worlds are as follows in ascending order:
Helheim, the Kingdom of the dead.
Svartálfaheim, the Kingdom of the Dark Elves
Niflheim, the realm of snow and cold.
Jötunheimr, the Kingdom of the giants.
Midgard, the Kingdom of Men. (Also known as Mannaheim.)
Vanaheim, the Kingdom of the Vanir (a tribe of gods).
Alfheim, the Kingdom of the Elves of Light. (Also known as Ljusalfheim.)
Asgard, the kingdom of the Gods (Aesir).
Muspelheim, the primordial world of fire, there is the Ginnungagap.